Posts Tagged ‘Dinosaurs’

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When we last left our hero, he was about to be separated from a… uh… smaller portion of himself by the members of the Amazonian-like tribe of women which his one-time passenger Clementine has joined.  All he wants to do is fix his plane and fly out of this place.  One of the best features of this story continues to be the comedy.  It’s genuinely funny to see the situations that Karl finds himself in and has to get out of.  In this issue it’s even remarked that his stupidity saves his life, which is kind of true.  This issue brings a little more of the fun factor back to the series, but the last page and preview for the final issue seem to have more of the dark and sinister tone that we saw in issue #3.  It should be interesting to see what the final issue has in store.

The Verdict for Where Monsters Dwell #4:
4/5 – I can dig it.

If you like this review, or any of my others, don’t forget to subscribe!

Until next time,
Stay nerdy, my friends.

Upcoming reviews:
Secret Wars Journal #4
Civil War #3 (Secret Wars Tie-In)
Old Man Logan #4 (Secret Wars Tie-In)
X-Men ’92 #3 (Secret Wars Tie-In)
The Wicked + The Divine, Volume 1: The Faust Act

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In what must be starting to seem like a dinosaur theme this week, I’m back with my review for Planet Hulk #2.  When we last left the gladiator barbarian version of Captain Rogers, he had just entered Greenland (domain of the Hulks) with his trusty sidekick, a T-Rex named Devil Dinosaur.  In this issue, we see them meet up with Doc Green, a version of the Hulk with all of his strength, but also the intelligence of Bruce Banner.  Doc Green is to lead Captain Rogers through Greenland on his quest to find his lost friend, Bucky.

Humphries’ writing is still solid in this issue.  The plot is definitely starting to get a little more interesting here, as I suspected it might in my review for issue #1.  Doc Green is the second character that we’ve met so far who seems to have some kind of idea as to what’s going on in the bigger picture of Battleworld as a whole, as he mentions having met several different versions of the Captain, so it should be pretty fun to see where Humphries takes that plot line.  There’s also a little more action here than we got in issue #1, as the main characters encounter many different creatures on their trek across the gamma irradiated wastes of Greenland.

Marc Laming’s artwork is also great here.  The radioactive flora and fauna that he draws on the page are both grotesque and pretty imaginative.  And the monstrous reveal in the issue’s last panel is also something kind of fun that most Hulk fans will truly appreciate.

Having not previously read too many Hulk stories, I’m really enjoying this one, and I’m starting to think this series might actually be one of the true “must-reads” to come out of the Secret Wars event.  The characters and story are both interesting, and I can’t wait to see where it goes from here.

The Verdict for Planet Hulk #2:
5/5 – Must Have Moar!!!

Until next time,
Stay nerdy, my friends.

Upcoming reviews:
Secret Wars #4
Ultimate End #3 (Secret Wars Tie-In)
Secret Wars Journal #3
East of West, Volume 4: Who Wants War TPB
March of the Crabs, Volume 1: The Crabby Condition

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In Where Monsters Dwell #2 Garth Ennis and Russ Braun continue the story of Karl Kaufmann and his passenger Clemmie, after they’ve crashed in the Valley of Flame to discover that it’s populated by dinosaurs and other creatures that should be long extinct.

The pacing and comedy of this issue are very similar to the first.  It’s almost reminiscent of watching Gilligan’s Island… except here there are gigantic monsters that want to kill our main characters around every turn.  Ennis’ dialogue paired with Braun’s artwork make for terrific comedic timing, and a thoroughly fun story to read.  Also, with Marvel seemingly pushing as much diversity as possible lately, it is nice to see a genuinely strong female lead character.

Braun’s art is still slightly cartoonish, but it doesn’t really bother me with this story.  For some reason it just seems to fit perfectly with the events and setting that we’re given.  That being said, there are also some pretty violent scenes in this comic as well, after all, giant monsters have to eat something…

At the end of the day, I won’t go so far as to say this is the best series to come out of Secret Wars, but an argument could certainly be made for this one being the most fun to read.  That fun factor paired with solid writing and artwork could turn this into the sleeper hit of the entire event.

The Verdict for Where Monsters Dwell #2:
5/5 – Must Have Moar!!!

Until next time,
Stay nerdy, my friends.

Upcoming reviews:
Planet Hulk #2 (Secret Wars Tie-In)
X-Men ’92 #1 (Secret Wars Tie-In)
East of West, Volume 4: Who Wants War TPB
March of the Crabs, Volume 1: The Crabby Condition

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The march of the tie-ins continues with everyone’s favorite unstoppable green Goliath in Planet Hulk #1, but how well does it stand up to the rest of Marvel’s massive summer event?  Let’s find out.

Planet Hulk by writer Sam Humphries and artist Marc Laming takes us to the Northernmost part of Battleworld, on a continent separated from the rest of the planet by a vast ocean.  This continent is known as “Greenland,” and is inhabited solely by a race of gamma irradiated beings.  As one can imagine on a continent full of massive rage monsters, there is a significant amount of turmoil and unrest.  The supreme ruler of Battleworld (can I say it?  I mean, we’re three weeks into this thing, I don’t think I have to give a spoiler warning anymore, right?), Dr. Doom, decides to try and quell the turmoil by sending a gladiator champion, one Captain Steve Rogers, and his pet T-Rex (completely serious) into this savage and unforgiving territory.

When the basic premise of this book was first described to me, my initial thought was, “That is absolutely ridiculous and completely insane.”  My second thought after a few moments was then, “I have to read it,” and honestly, I’m glad I did.  Sam Humphries’  concept for this story is so completely outlandish that it might initially turn a some people away, but I feel like it’s genuinely written in such a way that, within the larger confines of this world, and the Secret Wars event in general, it just seems to work.  There’s nothing particularly earth-shattering about it, but it is a solid opening chapter in what seems like it’s eventually going to be a really interesting story.

Laming’s art is pretty good here as well.  Gladiator Cap looks awesome, and seeing all the different Hulk variations among the inhabitants of Greenland was interesting.  The action scenes flow smoothly throughout the issue, which is definitely a plus.  Again, nothing about the artwork really knocked me off my feet, but it certainly serves its purpose to complete the story and give it some life.

So far, I’ve been really impressed with each of the tie-in series that I’ve read, and if these first few are any indication, it makes me really want to check out all of them, just to try and capture the full breadth and scope of this world.  I’ll be honest, when the Secret Wars event was first announced, and even after some of the major details started to come out, I really wasn’t sure how it was going to work, and to be quite honest, I’m still don’t completely understand some of the intricacies of it.  However, the quality of the books that have been released so far (at least the ones that I’ve read) has really solidified my faith that Marvel might just be able to pull this thing off.  The main event series has been fantastic so far, and all of the tie-ins paint a much deeper picture of Battleworld, which is exactly what a good tie-in should do…. I fear I may be broke by the time this is done…

The Verdict for Planet Hulk #1:
I can dig it

Until next time,
Stay nerdy, my friends.

Upcoming reviews:
East of West, Volume 3: There Is No Us TPB
Old Man Logan #1 (Secret Wars Tie-In)
Where Monsters Dwell #1 (Secret Wars Tie-In)
Wytches #1-#6
March of the Crabs, Volume 1: The Crabby Condition
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